Showing posts with label Models. Show all posts
Showing posts with label Models. Show all posts
Sunday, May 19, 2013
Almost time!
So it's kinda late right now so I didn't have time to snap stuff with all the textures and also some more trees that I textured but here's what I had two days ago with textures on for the shots in the city...oh and btw the lights on the ground do move/blink! hecks yes. Almost time to start populating this guy with props.
Wednesday, May 8, 2013
Light Maps will be the death of us ALL
Having some Light Map issues but i'm figuring it's because it's just so friggin big and i'm at teh boundaries so most likely i'll map paint from a screen shot and just enlarge the buildings for the close up shots that we need specifically. YAY SOLAR PANELS!

Going to grit up the diffuse soon. Not too much but still needs some even though stuffs clean.
Wednesday, May 1, 2013
Center Tower
Here are some quick shots in UDK to get a better overall scale of the city center.
The camera in UDK won't even zoom out anymore than this...
and this little guy is the default box in UDK....about 15 steps backs
In conclusion...THAT'S A HUUUGE BITCH!
Tuesday, April 30, 2013
Garbage Sweeper Progress
Ok, nearly have the high poly model finished, just got the brushes and the container part left. Here is a render of what I have so far, let me know what yall think.
Aight and here is the finished high poly, starting on the low poly to start baking it down.
Aight and here is the finished high poly, starting on the low poly to start baking it down.
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